Das PrimeGame war auch bereits wiederholt Thema
wissenschaftlicher Arbeiten. Diese können Sie hier herunterladen.
THE PRIMEGAME:
J. Fendler, M. Meyer: The PrimeGame: Combining Skills in Undergraduate Computer Science Programmes, In: Proceedings of the INTED 2010 Conference, Valencia (Spain), pp. 5454-5465, March 2010
THE PRIMEGAME RELOADED:
M. Meyer: The PrimeGame Reloaded: Finding the right Balance between Cooperation and Competition in Undergraduate Computer Science Classes, Proceedings 3rd International Conference on Education and New Learning Technologies (EDULEARN11), Barcelona, Spain, pp. 5323-5330, July 2011
THE PRIMEGAME REVOLUTIONS:
J. Dietrich, J. Tandler, L. Sui and M. Meyer: The PrimeGame Revolutions: A cloud-based collaborative environment for teaching introductory programming. Proceedings of the 24th Australasian Software Engineering Conference (ASWEC 2015), Adelaide, Australia, September/October 2015, pp. 8-12, ACM 2015
THE PRIMEGAME:
L. Sui, J. Dietrich, E. Heinrich and M. Meyer: A Web-Based Environment for Introductory Programming based on a Bi-Directional Layered Notional Machine. Proceedings of the 21st Annual Conference on Innovation and Technology in Computer Science Education (ITiCSE 2016), Arequipa, Peru, July 2016, ACM 2016